Chartagon: Storm Post



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This is the beginning. This is where it all started. This is where we first found the letter from “Our creator”, and where the story started to unfold. And we’re so happy that we will be able to share it with you!

The game is a very simple game that is suitable for children and their parents, or anyone with imagination that want to spend some time on a desolate island. The game plays in less than 30 minutes, and you learn it within 5. We’ve played this game for over 10 years by now, and it is still one of our favourites… The other games are built on the confidence and story we got from this game, so it is by far the most important game in the series.

The Clerk also made a beautiful tune at Storm Island, and we have made a soundscape which you can listen to while you play the game! The soundscape is found here: http://chartagon.com/stormpost/soundscape.

One of the islands of the game.
Another island… we believe that there are paintings of 5-6 islands preserved. All made by the Clerk/Writer, of course.

The rule book start like this:

“Once, well before your first memory, you stood at the water’s edge on a small island. It was an early autumn morning and to the south the water lay still like a mirror. To the north, the sea was still upset after the night’s storm. You walked up to the tall white lighthouse at the cliff’s highest point where some other people stood gathering. Together, you read the letter that was gibbed in the doorway of the locked lighthouse. It said:

Welcome to Storm Post. Tonight, gifts have stormed in for you, and has been hidden in the sand along the water’s edge. These beach findings will be good features in your future. An umbrella can mean protection and safety. A logbook can mean structure. A toy boat becomes a cheerful mood.
Take care of each other, because the people who meet on Storm Island will meet again and find out on a game board what gifts they carry within themselves.

Find as many findings as you can, but once you have found the key to the lighthouse and the tinderbox, you should go up and light the lamp. A boat will then come to pick you up and bring you to the right time and place in what you call “reality”.

Best regards / Your Creator

The box
Game play example… The tree house seems best right now, but the game is self organizing so this will change once someone finds the treasures there.
Above is how you may move, and below are examples of cards.